I am a full professor at the Politecnico di Milano, Dipartimento di Elettronica, Informazione e Bioingegneria, where I teach a course on Videogame Design and Programmming and a course on Data Mining and Text Mining. I am interested in the application of artificial intelligence to games, in the use of video games for rehabilitation, and in machine learning methods for data mining.
I am a member of the POLIMI Game Collective a community of faculties, students, and ex-students interested in developing and doing research in video games. The heart of our community is the Videogame Design and Programming course for the Master in Engineering of Computing Systems. The (almost) complete list of games we developed so far is available here. Several of our games are freely available on the major online stores like itch.io, the Apple IOS Appstore, Google Play and the Windowsphone store.
I have been doing research for several years on Genetics-Based Machine Learning and Evolutionary Computation. I am currently interested in the application of computational intelligence to video games, in the use of games in rehabilitation, and in machine learning methods for data mining. A list of my papers is available at DBLP, Google Scholar, ResearchGate and of course in my cv.